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ACETATE SPIRITFARER FULL
ACETATE SPIRITFARER UPGRADE
Fixed sheep upgrade getting removed when going in and out of enclosure to feed it.Fixed the second player’s recipe UI appearing over map.Fixed the issue where you can’t apply resolution changes when width or height has an identical component as the current resolution.Fixed the duplicate Stella at the end of a hug with any spirits.Fixed the navigation of the Music Mini-Game button in the rebinding menu.Fixed Gwen’s Kitchen quest validation dialogue not triggering.Fixed loss of functionality in Controls menu.Fixed the text bubble appearing before the fade-in when the build mode activates.Added transition animation to Beverly between hug and talk animations.
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Disabled Stargazing mode when at the Everdoor.Modified Delete Save Button from F12 > F4.Modified Build Mode to only show available customization on building with decorations.
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Modified Lily’s flowers to only grow after meeting Hades.Modified Safe Travel mode to enable events if it’s disabled while the boat is on an event.Modified Astrid & Giovanni’s priorities so they come to welcome new spirits.Modified two typos from Gwen and Atul’s dialogs.Modified the priorities of some of Beverly’s conversations.Modified the layers for items spawning in Floating Crate event to avoid overlaps.Modified Spiritfared achievement requirements from 10 spirits > 11 spirits.Modified Beverly’s food related quest to be skippable (Laksa).Modified Buck’s Mood graph so it scales properly during the building quest.Modified Francis’ acetate quest to be unique.Changed Start Game text to Continue/New Game according to if any saves exist or not.